Data-Based Insights & Decision Making as a Creative

It's not difficult to track data, but effectively using it in decision-making is something else.

Since late 2015, my Filmsupply stock footage portfolio has generated 1,276 individual licensing fees. As a Contributor, that revenue gets split with me (currently 45.1%). 2020 and 2021 saw my revenues up 150-200% compared to previous years, but those two years were outliers due to COVID-19 turning live production on its head. There was a solid period in that mess where my cut of that revenue was $6-7,000/month, but those days are long gone. 2023 was a dumpster fire and my average monthly licensing revenue was roughly 47% below my 2022 numbers. So far, 2024 is looking up, but I'm hesitant to be holding my breath.

The chart below helps me feel somewhat better in terms of trying to explain the significant swings in my licensing revenue. As the U.S. Federal Funds rate decreases, it becomes cheaper to borrow money. As that rate increases, borrowing becomes more expensive, making it harder for businesses to finance their operations. That said, I wouldn't say I'm qualified as an expert in this nonsense so I'd take this chart with a grain of salt. If you've got the time, go check out Tyler Vigen's Spurious Correlation where he features charts of correlated data that actually have nothing to do with each other. "Correlation is not causation."

Having a solid understanding of this nonsense has helped me to make better-informed decisions when it comes to investing in new film projects and/or equipment likely to contribute to my stock footage portfolio.

 

Investments in Projects & Equipment

As of last month, I've made a 13% return on the actual money I've dumped into my unfinished rubber stamp project. Based on my previous data, I was confident I'd make a decent return on the licensing fees from the raw footage. My film has elements of small business ownership and the existing clips in my portfolio around a similar theme have done well in the past. I also know I'd be traveling quite a bit while making this film and I've had a good experience with drone footage of city skylines.

Keeping my fixed costs low has certainly been helpful; I own the gear I'm using and I've kept my additional crew expenses to a minimum. Still, I've had major expenses including a week-long road trip to Washington D.C., a couple NYC shoots, and a trip out to Amsterdam with a couple local crew hires. This project still hasn't been released and could honestly be a hot turd, but the reality is that it's been profitable and will continue to generate revenue via stock footage licensing.

Another example is looking at the licensing revenue generated by my DJI Mavic 2 Pro. Currently, I'm not tracking the revenue generated by each piece of gear with my client projects, but I do know what gear was used for my stock footage clips. There's been a 53% return on investment (ROI) with my Mavic 2. In April 2022, I crashed that flying chainsaw to death and I replaced it with a Mavic 3. I do have some stock footage sales connected to that new drone, but considering I don't have as many clips associated with that gear yet, I can imagine it'll be a hot minute before I see the same types of ROI via licensing fees.

 

Forecasting

As an MBA student we learned how to use different forecasting models and I've done some nonsense with my existing licensing data, but it's nothing I'd lean too heavily on. It's important to remember that it's impossible to forecast with zero error, meaning forecasts are always inherently wrong. My stock footage sales haven't been exactly stable the last few years and a level of data stability is necessary if it's being used to forecast. Still, I have a good idea of where I'm at and what to expect.

 

Cool, So Now What?

Do realize that none of this nonsense is directly related to generating additional licensing revenue but simply tracking what's already happening. It's possible to increase the search visibility and potential sales of each clip through search engine optimization (SEO) tools, but I didn't talk about adding more assets to my portfolio. Now that I'm wrapped up on my MBA, I've got the additional margin to go out and create new works that could generate additional licensing revenue.

All this nonsense is helpful in gaining insight and making data-based decisions, but at the same time, I'm fully aware of the fact I'm still a self-described "art kid" out here trying to make creative work. It's a fine line trying to convey a feeling or tell a story while still being profitable.

Slow Season Busy Work

It's slow season ya'll with way more time than work. It's that time of year when I'd honestly prefer shriveling up into a wad of insecurity and self-doubt and drink coffee till things get better.

St. Anne the Wife has been around long enough to know when I need to get out and go film something. Thankfully I got out to The Farm before the January temps in Oklahoma dropped to angry Minnesota winter levels. Oh, and by "The Farm" I mean "my-parents-land-forty-five-minutes-from-Oklahoma-City."

Obviously, I'm always hoping for good light but that's harder to come by now with two young kids. Normally I'm running one kid to school around sunrise and then cooking, eating, and/or cleaning up after dinner during the evening light. My window to shoot these days feels like a relentless insult of the midday sun.

It was still that "Hey dummy, no one likes you" type of overhead light while I was out the other day. The thought was to try and shoot anything around The Farm and how it was moving with the wind. I also had a can of Atmosphere Aerosol with me, but it was too windy for it to make a difference. The footage was all shot on a 35mm CP2 between 5-8k widescreen on my RED Weapon Helium at framerates between 60-150fps.

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All the footage got edited down to its good bits in what I call a "cuttingboard" timeline/sequence. That sequence then gets copy-pasted to a new "v1" sequence and I go from there. I always end up pulling frame grabs from the footage to feed the Insta-beast and color that nonsense as I go. VSCO is my go-to photo editor on my phone, but I'm also learning to use Adobe Lightroom. There's also the idea of making custom LUTs in Lightroom and bringing them into Premiere Pro. I tried making a couple for this edit, but in the end, I went with a pre-made LUT in Premiere. The color correction and grading process is always the most intimidating part of any edit for me. I'll reference my edited stills, but those looks rarely end up being appropriate as part of a whole in the final edit.

Music is the next part of the project. Obviously, I always get the music rights for client projects, but that's not always the case for these random projects I'll put together that'll be seen by like six people. Recently I've been digging through SoundCloud for music; some let you download, others don't. It's great to find a song you like and then it'll refer you to other work you might also like. For this edit, I used "Fireworks" by Pham. I'll break the full track down into bits, normally looking to keep the total edit to around 60 seconds. Again, gotta feed that Insta-beast.

Once I get the music close to where I want it, that's when I start laying down the edit. Again, for this edit I wanted to do something with how the wind was moving the grass and trees. The footage alone wasn't enough, so I also added digital zooms and subtle rotation at times. Editing something like this is mostly gut-level for me. I'm not looking to tell a story, but I'm VERY intentional about how each clip feels and interacts with others in the timeline and how they play off the music. It's a constant process of building and releasing tension and concluding with some kind of resolution.

UPDATED: 3/18/2024

Beyond just going out to make something, these exercises produce original content and digital licensing opportunities in the form of stock footage. This project is part of my Filmsupply portfolio and is available in its own section: Field Scenery. Certainly, I'm stoked to see additional revenue from my independent projects, but it's always wild seeing how other creatives use and re-purpose your work. The video below from The Trevor Project uses one of my clips at 1:56.